Product/UX Designer with 4+ years of experience in end-to-end product design, including user research, ideation, wireframing, prototyping, and production. Comfortable working in fast-paced environments, making trade-offs, and shipping under constraints. Focused on reducing cognitive load and designing clear, intuitive experiences that scale.
- Led end-to-end design and launch of an AI-powered Prompt-to-Product Builder, increasing feature engagement by 40% and reducing funnel drop-offs by 25% through flow simplification and usability optimization.
- Designed and delivered a GIS application MVP in 3 weeks, applying human-centered design principles improving navigation clarity and first-time usability.
- Defined and optimized end-to-end user journeys for enterprise AI tools, improving task efficiency by 25% and achieving 90%+ positive client feedback.
- Mentored and managed 3 designers, conducting design reviews and standardizing workflows to reduce design iteration cycles by 15%.
- Built and maintained a scalable design system, accelerating product and feature design by 3X and reducing engineering rework by 40%.
- Designed a mobile investment app leveraging ALGO-driven recommendations, improving stock discovery and reducing time-to-first-action.
- Led UX for an internal operations tool, reducing cognitive load and enabling 2X faster anomaly detection through clearer information hierarchy.
- Reduced user errors by 30% through iterative usability testing, data-driven design decisions, and continuous user research.
- Redesigned the firm's website UX, increasing average session duration by 125% on a previously low-engagement site.
- Implemented a mobile-first design strategy, improving accessibility and increasing click-through rates by 20%.
- Collaborated closely with developers to streamline handoffs, reducing build time and project costs by 20%.
- Contributed to app interface and onboarding flow design, supporting improvements in task completion for an online learning platform.
- Supported user research initiatives with 10+ participants, identifying usability and accessibility improvements.
- Produced wireframes and interactive prototypes, improving developer handoff efficiency by 10%.
Product Design • User Experience (UX) for AI • User Interface (UI) • Visual Design • Interaction Design • Design Systems • Wireframing • Prototyping • Accessibility • Journey Maps
User Research • User Interviews • Usability Testing • Competitive Analysis • A/B Testing • Heuristic Evaluation
Figma • Sketch • Framer • Webflow • Adobe CC (After effects, Photoshop, Illustrator) • Adobe XD • FigJam • Notion • Miro • Blender • ChatGPT • Cursor